I’ve been thinking about how traditional design patterns have changed over time. It seems like many developers don’t really like the old school way of doing things anymore. New language features make some of the classic patterns feel pretty outdated.
But here’s what I think - the core problems these patterns solve aren’t going anywhere. We’ll always need solutions for the same basic issues. The difference is we can now solve them in much better ways using newer programming concepts.
From my experience working with Java, I’ve noticed a few interesting trends:
- Functional programming makes patterns like Strategy, Factory, and Command way cleaner and easier to implement
- Event-driven systems and reactive programming are taking over where Observer pattern used to be the go-to solution
- Using generics helps cut down on repetitive code in many pattern implementations
Are there other examples of this kind of evolution that I should look into? Does anyone know of good resources or books that cover how modern programming techniques are changing these classic patterns?